Free ClimbingThis mod implements an optional mode of free climbing behaviour. When enabled by configuration or by default you can climb everywhere you find at least a block sized horizontal edge.
To climb
up you have to move forward toward the edge (default “W”)
and click and hold the
grab button (default “LCONTROL”).
To climb
down click and hold the
grab button
without moving forward toward the edge.
To grab an edge while falling down along a wall, rotate towards the edge in the wall and press the
grab button. If you are still falling slow enough, free climbing will start. If you are beyond a certain falling speed when grabbing, damage will be done to you.
To change this default grab button visit Minecrafts “Options”/”Controls” menu.
Ladder ClimbingThis mod implements three additional modes of ladder climbing behaviour.
Simple Mode:- Standard climbing on complete ladder coverage
- Standard climbing on feet only ladder coverage
- Slow climbing on hands only ladder coverage
Smart Mode:- Standard climbing on complete ladder coverage
- Slow climbing on feet only ladder coverage
- Slow climbing on hands only ladder coverage
- Standard climbing when “holes” in the walls next to the ladder are present (solid block/nonsolid block or half steps)
Free Mode:- Ladder climbing is functionally embedded in the feature free climbing.
- Specific speeds are configurable on top of the free climbing configuration with Smart Mode-inspired default values.
Climbing along ceilingsThis mod allows climbing along ceilings as long as the ceiling block supports it. Currently only the steel fence block and the closed trap door block support ceiling climbing.
To start climbing along ceilings hold the
grab button when below, but not too far below, the climbable ceiling. To stop ceiling climbing simply release the
grab button.
If wall climbing is also possible when pressing the
grab button, wall climbing will start instead. In this case turn into the direction you want to move to start ceiling climbing.
Climbing up vinesTo start climbing up vines hold the
grab button when in front of a vine and hold the
jump button to start climbing up.
To stop climbing up just release the
jump button. To stop climbing at all release the
grab button.
Configurable sneakingThis mod allows to configure the standard sneaking via the configuration file. The
sneaking speed can set and
sneaking can be disabled at all.
Additionally
sneaking can be made
togglable. When toggled
on it can be toggled
off by pressing the
sneak button again. This also works while swimming or diving.
Alternative Swimming and DivingThis mod implements optional alternative swimming and diving behaviours.
To dive jump into still water that is at least two blocks deep. Then press and hold the
forwardbutton to dive. To steer use your
mouse.
To swim stop holding the
forward button and press and hold the
jump button instead until you reach the surface. Then press and hold the
forward button again to swim. To steer use your
mouse again.
To dive again stop pressing the
jump button and direct your
mouse toward the depths.
When you are walking in one block deep water you can switch to diving by pressing the
sneak and then the
grab button. If you press the
jump button before the
grab button you will switch to swimming instead.
When you are swimming or divind in one block deep water you can switch to walking by pressing the
grab button.
Alternative FlyingThis mod implements an optional alternative flying behaviour.
It completely replaces standard flying and allows you to fly up and down via looking. The standard flying
jump to raise, sneak to fall behaviour has been reimplemented and works similar to its standard flying counterpart.
Alternative flying can be started and ended just like standard flying by double clicking the
jumpbutton.
Charged jumpsThis mod implements optional, configurable charged jumps.
To start charging
press and hold the
jump button while
sneaking on the spot. To jump either
release the
jump button or stop sneaking. The default maximum charge jump height is two blocks.
When you start moving while charging the charge will be lost.
Wall JumpingThis mod implements the possibility to wall jump from blocks.
To wall jump from a block press
jump while being airborne, release it, and press it again before hitting the block you want to wall jump from horizontally. When you collide with the block – while not falling too fast allready – a
wall jump will be triggered.
You can also head wall jump from a block instead by also pressing the
grab button before hitting the block you want to wall jump from.
To cascade your wall jumps just keep pressing
jump. To break your cascade release
jump. Hitting the ground or head wall jumping will also break the cascade.
Head JumpsThis mod implements the possibility to jump head first instead of head up.
To head jump start
sprinting and press the
grab and the
jump button. When the
jump button is released you will jump, head first, with a angle depending on how long you pressed the
jumpbutton.
Hitting ground while falling with your head first will damage you more than hitting ground with your feet first.
Side & Back JumpsThis mod implements the possibility to jump to the side or back while straightend on ground.
To jump left double click the
left button, to jump right double click the
right button and to jump back double click the
back button.
You can also jump back-left and back-right by double clicking both relevant buttons at once.
Climb JumpsThis mod implements the possibility to jump up and back while free climbing.
To jump up climb up as far as possible and click the
jump button.
To jump back stop climbing by releasing the
forward button press the
sneak button to hold the height release the
grab button and click the
jump button.
You can also head jump back instead by
not releasing the
grab button after pressing the
sneak button and before clicking the
jump button.
SlidingThis mod implements ground sliding.
To slide on the ground you have to start sprinting first. Then press the
sneak button while pressing the
grab button.
Additionally you can start sliding from
forward jumping or
flying. Just hit the ground while pressing the
sneak and the
grab button.
You will slide as long as the initial horizontal ground hitting speed and the ground spipperiness supports it. If the
sneak button is still pressed when the
sliding stops you start
crawling instead.
To stop
sliding before it stops itself simple stop pressing the
sneak button.
Faster Sprinting and ExhaustionThis mod implements a faster, optional, configurable sprinting and exhaustion behaviour. It is merged with the standard minecraft sprinting and hunger behavior.
To sprint you have to move forward
and click and hold the
sprint button (default “TAB”). Sprinting is currently possible for
walking,
swimming diving,
crawling, and
climbing.
Sprinting optionally causes exhaustion and will automatically end when a certain configurable threshold is reached.
To change this default sprint button visit Minecrafts “Options”/”Controls” menu.
CrawlingThis mod implements an optional crawling movement to fit through 1×1 passages.
To crawl you have to press the
grab and the
sneak button. When climbing would be possible at you current position and direction you might start climbing instead. To avoid this press the
sneakbutton
before the
climb button to ensure to start crawling. When crawling you can release the
grab button.
You can also
free climb while crawling. Just move to the related edge press
grab and move forward towards it.
Additionally you can
free climb into a crawlable gap. Just press
sneak while you climb up and you will end up
crawling in the first crawlable gap along your climb path.
Crawlingcan be made
togglable via the configuration file. When toggled
on it can be toggled
offby pressing the
sneak button again to enter sneaking of by pressing the
jump button to stand up immediately.
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